Shapeshift is a new ability and skill players can obtain and strengthen in potency. There are numerous ways to acquire the materials needed to both gain stats and strengthen the attributes of the shapeshift bonus and skill. The skills’ vary from class to class, as they have different modes of targeting and effects, from pure damage, to self-buffs, to aoe (area of effect).
To gain both the shapeshift ability and the skill itself, you must collect shapeshift essence materials in abundance to level four different parts of shapeshift: The weapon, clothing, wings, and tracks. Initially the amount is 100 materials per level until level 10, from which the amount needed increases to 150. It is speculated that the amount will increase again as more level tiers are obtained. To activate the first level of shapeshift and skill, you must have all 4 essence levels be at least 10, and use 1 shapeshift book (1 book for both shapeshift and skill each). Level 2 requires all materials to be level 30 and needs 2 books. Level 3 and beyond is speculated to take 3 books for shapeshift and skill and even more levels for essence. It is currently unknown what they are exactly. Level 5 is the max level for shapeshift and skill.
Shapeshift essence materials can be acquired in four ways. The first is level 90 beanstalk. Defeating the boss for the first time as well as conducting raid(s) every day is how you build up shapeshift materials over time without spending gems or recharging. Another way to acquire essence without spending is by patriating in the Dragon Trainer event, which takes place just after alliance war. Shapeshift materials and the shapeshift book can also be bought from limited time packs. Lastly, there are numerous events that give shapeshift materials though recharging/spending for items, then exchanging those items, or by the shapeshift coin push event. Shapeshift books are acquired only through limited time packs and certain events, namely gem spend rank and item exchange events (and if you’re lucky, the coin push event as well). Unlike with shapeshift essence, you can use gems to substitute for the books when trying to upgrade shapeshift or skill. It will instead take 6k gems if you do not have the book to use.
Zeus Shapeshift (Warrior)-
As shown below, the effects of this shapeshift adhere to the class itself. An increase in +DMG is present initially on shapeshift unlock, and as you increase the level of the shapeshift, new bonuses are unlocked. Level 2 adds bonus MDEF, level 3 adds deadly, level 4 adds parry, and level 5 increases your PvP Power effect by 10%. The bonus +DMG works well with the enrage elite skill to increase the bonus damage given by the skill itself, and the extra MDEF gives bonus damage reduction against summoner attacks, something that is useful when using the whirlwind skill as summoners do 50% more damage (Assuming +10 Godly weapon sill) to high-speed targets. The increased amount of deadly will help cope with higher amounts of attack, specifically that which is present from buffs such as Hela 90* enchant, or just in case you don’t have enough on your character. The increased parry will help proc for immune through the warrior godly weapon skill, and the bonus PvP will gives a staggering amount of PvP.
Sky’s Fury (Warrior)-
As shown below, the initial effect of this skill is to provide both an increase of PDEF by 60% for 2 secs and deals 420% PATK DMG and 315% +DMG to up to four targets in the direction your character is facing or the direction of the targeted enemy. As the skill level is increased, the effect of the skill increases by 70%, 53%, and 10% for PATK DMG, +DMG, & PDEF respectively for each level. This skill adds a new aoe to the warrior class, making them able to crowd control more effectively, as their whirlwind skill can be canceled by a combo or stun. The PDEF boost for the duration of the skill’s cast also has two noticeable effects: One of which is to, obviously, reduce the damage done by bloodline and warrior attacks while casting the skill, but the other aspect is that you are effectively gaining a buff- making the effect of the Avalon Holy Weapon Set activate/become more potent, especially if used alongside another buff such as elite skill Enraged Burn. (In fact, it’s possible to rack up a numerous amount of buffs to make your shapeshift skill hit harder with the effect of Avalon holy weapon skill(s). E.g. While in shapeshift mode, use enrage burn for +DMG buff, then use whirlwind for damage reduction buff while also doing damage, and if skill gets canceled, use shapeshift skill to gain a PDEF buff and deal damage in an aoe while having three different buffs active. Note that this isn’t a necessary course of action to take when fighting enemies, but it is a possible way to make use of the Avalon Holy Weapon effects with the warrior skills.)
Hades Shapeshift (Bloodline)-
As shown below, the effects of this shapeshift adhere to the class itself. An increase in +DMG is present initially on shapeshift unlock, and as you increase the level of the shapeshift, new bonuses are unlocked. Level 2 adds bonus PDEF, level 3 adds ATK, level 4 adds CRIT, and level 5 increases your PvP Power effect by 10%. The bonus +DMG works well with bloodline combo and shapeshift skill to increase the amount of damage being done, and the extra PDEF gives bonus damage reduction against bloodline and warrior attacks, something that is useful when trying to get close to use your skills. The increased amount of ATK will give even more damage to bloodlines as well as be a sizeable increase due to their base ATK being very high. The increased CRIT will help proc critical hits more often against enemies, which will both increase damage and work with the godly weapon skill to make the bloodline combo more powerful, and the bonus PvP will gives a staggering amount of PvP.
Underworld’s Fury (Bloodline)-
As shown below, the skill is purely meant to deal damage, as it does a base amount of 672% PATK DMG and 168% +DMG to up to four targets in the surrounding your character. As the skill level is increased, the effect of the skill increases by 112% and 31% for PATK DMG and +DMG respectively for each level. This skill hits twice, unlike the other shapeshift skills, and thus causes a combo-lock animation to appear, giving the opponent the option to break free. Note that despite this, the skill can only kill one hero at a time, as shown in the second video below. This skill adds a new aoe to the bloodline class, making them able to deal damage to more targets. Note that this skill does not give the bonus immunity via the bloodline godly weapon skill, despite having a combo lock. Since this skill primarily focuses on an increase in PATK damage over +DMG, using an Odin in your fusion would make the skill even more powerful (among making your other skills deal more damage too).
Poseidon Shapeshift (Summoner)-
As shown below, the effects of this shapeshift adhere to the class itself. An increase in +DMG is present initially on shapeshift unlock, and as you increase the level of the shapeshift, new bonuses are unlocked. Level 2 adds bonus MDEF, level 3 increases all damage by 10%, level 4 adds dodge, and level 5 increases your PvP Power effect by 10%. The bonus +DMG works well with the class in general, as summoners are the class that does the most amount of hits, the class that attacks multiple enemies at once, and is the only class that can deal damage with more than one skill at a time. The extra MDEF gives bonus damage reduction against summoner attacks which is useful as their attacks have lots of reach, and the bonus 10% increase to damage works alongside their godly weapon skill that gives them 50% more base damage for their class, thus making the overall effect 60% (assuming +10 godly weapon skill). The increased dodge will help proc misses from enemy attacks, which is useful against players that deal lots of damage in single hits, and the bonus PvP will gives a staggering amount of PvP.
Ocean’s Fury (Summoner)-
As shown below, the skill is purely meant to deal damage, as it does a base amount of 720% MATK DMG and 360% +DMG to a single target. As the skill level is increased, the effect of the skill increases by 120% and 60% for MATK DMG and +DMG respectively for each level. This is the highest damaging shapeshift skill, but because it only targets one enemy, it is essentially a tactical nuke on one player. Note that this skill has a form of lock on, unlike the other shapeshift skills, as it cannot be cast without a target in sight. The skill itself will follow and deal damage to the target it was cast on thus making it very hard, but not impossible, to avoid.
Shapeshift Skill Notes-
- Shapeshift skill hits can be both parried and dodged, so it is important to acquire lots of fusion toughness so that this powerful attack does not go to waste.
- Shapeshift skills can land as critical hits.
- Warrior and Bloodline shapeshift skills can be used without a target in sight- thus making them more susceptible to missing if the target runs away from the aoe.
- Summoner shapeshift skill cannot be cast without a target in sight and locks on to the enemy.
- Bloodline shapeshift skill has a combo lock present for the duration of its two hits. This does not provide immunity bonus from godly weapon.
- All shapeshift skills can only kill one unit per cast, meaning that if used while enemy exo is alive, the most it can do is kill exo.
- All shapeshift skills ignore the effects of perseverance runes, meaning that shapeshift skills’ damage will not be limited at all by them.
- Shapeshift skills can be used outside of PvP battles in certain instances.
- It is possible for the shapeshift skill to be canceled due to an error in skill selection; usually occurs when trying to use more than one skill at a time.
- Shapeshift itself lasts for 15 secs after activation, then takes 1 min to recharge. This timer will not reset upon death, and you can only use the shapeshift skill for the duration you are transformed.
Big thanks to PoggsRed, Shin, HullsSmash, ƑαηταζτιcG, other from the Chaotic Helpline Group for providing the pictures and videos regarding shapeshift.